As an employee of the
W3C Web standards organization, you might think that I would say the most important thing to start with when addressing web accessibility is standards.
I don't. I say the first step is learning how people with disabilities use the web. You might be surprised to learn that is the W3C's advice. We've now got it more clearly in writing, in the new document published today by the W3C Web Accessibility Initiative (
WAI):</br>
Involving Users in Web Projects for Better, Easier Accessibility
and the updated related document
Involving Users in Evaluating Web Accessibility.
We're excited about these and other documents on the perspectives of users — specifically users with disabilities and older users — coming soon as part of
WAI-AGE Project funded by the European Commission. People with disabilities have long known that direct experiences are a key input to the standardization process and to successful implementation of standards. Understanding the experiences of older users is becoming an important issue for many projects. These documents help project managers, developers, and designers better include users' experiences throughout their work.
When designers and developers see people with disabilities use products like theirs, most are highly motivated by a new understanding of accessibility. Rather than seeing accessibility as only a checklist item, the real-life experience shows the human side of accessibility. Designers and developers understand the opportunity for their work to impact lives.
It also broadens your perspective in a way that can lead you to discover new ways of thinking about your product that will make it work better for more people in more situations.
The
Involving Users docs start with several ways that involving people with disabilities from the beginning of a project helps you better understand accessibility issues and implement more effective accessibility solutions. The docs provide pointers on:
<ul> Finding a range of users
Working with users
Analyzing accessibility issues
Drawing conclusions and reporting
Notes for usability professionals
Combining user involvement with standards <strong><em>